Original title: Raytracing pro GPUEngine
Translated title: Raytracing for GPUEngine
Authors: Novák, David ; Milet, Tomáš (referee) ; Starka, Tomáš (advisor)
Document type: Master’s theses
Year: 2019
Language: cze
Publisher: Vysoké učení technické v Brně. Fakulta informačních technologií
Abstract: [cze] [eng]

Keywords: Bounding volume hierarchy; OpenGL; Ray tracing; Ray tracing optimization; hierarchie obalových těles; OpenGL; optimalizace sledování paprsku; Sledování paprsku

Institution: Brno University of Technology (web)
Document availability information: Fulltext is available in the Brno University of Technology Digital Library.
Original record: http://hdl.handle.net/11012/180339

Permalink: http://www.nusl.cz/ntk/nusl-403122


The record appears in these collections:
Universities and colleges > Public universities > Brno University of Technology
Academic theses (ETDs) > Master’s theses
 Record created 2019-08-26, last modified 2022-09-04


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